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The UK video games industry: technology, policy priorities and new avenues for growth

March 2016


Starting from: £99 + VAT
Format: DOWNLOADABLE PDF


Delegates at this seminar discussed the growth of the UK video games industry.
Following further investment announced in the budget, delegates discussed priorities for policy to build on growth in the UK industry - including issues of funding, tax incentives and ensuring the UK skills base continues to develop. Further sessions examined technological developments, including opportunities created by the rollout of virtual reality games consoles. The agenda also examined the commercial opportunities for large businesses and SMEs, at a time of growth in mobile gaming, convergence between devices and increasing extension of franchises into new mediums, including films and television.


This on-demand pack includes

  • A full video recording of the conference as it took place, with all presentations, Q&A sessions, and remarks from chairs
  • An automated transcript of the conference
  • Copies of the slides used to accompany speaker presentations (subject to permission
  • Access to on-the-day materialfs, including speaker biographies, attendee lists and the agenda