March 2016
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Delegates at this seminar discussed the growth of the UK video games industry.
Following further investment announced in the budget, delegates discussed priorities for policy to build on growth in the UK industry - including issues of funding, tax incentives and ensuring the UK skills base continues to develop. Further sessions examined technological developments, including opportunities created by the rollout of virtual reality games consoles. The agenda also examined the commercial opportunities for large businesses and SMEs, at a time of growth in mobile gaming, convergence between devices and increasing extension of franchises into new mediums, including films and television.